Customize everything from background music to prize animations, scrollbar text, etc.
|Schedule||Prize A||Prize B||Prize C||Miss||Total||Players|
|11:00 ~ 12:00||0||0||6||33||39||34|
|12:00 ~ 13:00||0||0||13||52||65||45|
|13:00 ~ 14:00||0||2||15||48||65||52|
|14:00 ~ 15:00||0||0||13||47||60||46|
|15:00 ~ 16:00||0||0||8||20||28||18|
|16:00 ~ 17:00||0||2||16||83||101||64|
|17:00 ~ 18:00||1||0||5||29||35||29|
|18:00 ~ 19:00||0||1||8||32||41||20|
|19:00 ~ 20:00||0||1||14||52||67||28|
The gift will come out for the first game happening during or after the scheduled time.
This setup is a true random lottery, where each player stands a chance of winning. It works even if you do not know how many players will come throughout the day.
Touch Me algorithms will try to fulfill three constraints: having all gifts gone by the end of the day, having some gifts remaining until the end of the day and spreading the gifts evenly among the players.